Related Links

2017 River City Cup Tournament Rules

Check in and Tournament Headquarters

Tournament Headquarters will be at the Main Concession building at Plante's Ferry Soccer Complex.

Check in needs-

  • Signed roster from your club's registrar.
  • Payment in full if you haven't paid prior to check in

Schedules

Schedules will be posted online prior to tournament start date and results will be updated on a live basis online and at tournament HQ. The official schedules and results will be those posted online. All teams must check these schedules for accuracy and potential revisions at check-in, before and after games. Should you require a revision of misreported scores please contact the Tournament Director.

REGISTRATION AND TEAM ELIGIBILITY

Team Check-in will take place Thursday evening for local teams and no later than 120 minutes prior to the first match for out of town teams.

Teams from the United States

You must bring the following documents to Team Check-in:

If you ARE A MEMBER of US Club Soccer you will need to bring:

  1. US Club Soccer player cards or
  2. US Club Soccer Tournament Roster
  3. Emergency cell phone #’s for your team

If you ARE NOT A MEMBER of US Club Soccer

  1. Approved Travel Papers from your State Association (if required)
  2. US Soccer Affiliate signed roster.
  3. Player identification cards issued by your US Soccer Affiliate – Laminated
  4. Medical Releases – Some States use a Player Registration Form
  5. Emergency cell phone #’s for your team

Foreign Teams

Foreign players must present passports at registration or, if from a nation that the United States does not require a passport, proof of entry in to the United States that is required by the United States.  Teams are required to have and present player picture identification cards.  Tournament rules require the teams have a completed form from its Provincial or National Association approving the team’s participation in the tournament.

PLAYER CREDENTIALS

Player picture identification cards are to be present and available at all matches although referees may not check them.

ROSTERS

Teams may carry the following roster sizes;

  • U13 to U19 (11v11), no more than 18 players
  • U11 to U12 (9v9), no more than 16 players
  • U10 (7v7), no more than 14 players

Unlimited guest players are allowed.  Guest players can be written in to your roster

Players may play on only one team for the duration of the tournament

ROSTERS AGE GROUPS

Players age U10 to U19 based on the 2015 – 2016 season.  Teams will be required to register and play in the age group that correctly reflects the age of their oldest player.

Age Group

Oldest Player

U19

Born after January 1, 1999

U18

Born after January 1, 2000

U17

Born after January 1, 2001

U16

Born after January 1, 2002

U15

Born after January 1, 2003

U14

Born after January 1, 2004

U13

Born after January 1, 2005

U12

Born after January 1, 2006

U11

Born after January 1, 2007

U10

Born after January 1, 2008

 

DURATION OF GAME & GAME GUARANTEE

All teams will be guaranteed 3 games

Age Group

Preliminary

Semi final/Championship

Ball Size

U15 – U19

2 – 35 minute halves

2 – 35 minute halves

Size 5

U13 – U14

2 – 30 minute halves

2 – 30 minute halves

Size 5

U12

2 – 25 minute halves

2 – 25 minute halves

Size 4

U10 – U11

2 – 25 minute halves

2 – 25 minute halves

Size 4

Semi final / Championship games ending in a tie will have two five (5) minute overtime periods (no golden goal).  If still tied, FIFA penalty kicks will be used to determine the winner.

All games will have five (5) minute half time.

LIGHTNING POLICY

The 30-30 Rule will be in effect

If the tournament officials detect or see lightning the games will be automatically stopped for a minimum period of 30 minutes.  Should there be lightning during the 30 minute stoppage then the 30 minute count will start again. (This portion is USSF Policy)

If the stoppage goes beyond 45 minutes then the game is considered over and will not be restarted and the result will be determined as follows

  • Each team will take a maximum of five (5) penalty kicks if stoppage is before half time.  If after half time score will stand as is.
  •  At the end of five (5) kicks the game will be scored as a 1-0 win for the team that has scored more penalty kicks, or a 0-0 tie if both teams are tied in penalty kicks at the end of five (5) kicks.

If severe weather results in some games not being able to even start due to time constraints then the tournament committee will have full discretion over determining a result

UNIFORMS & EQUIPMENT

The home team will be listed first on the game schedule.  The home team will change jerseys in case of a color conflict. 

All players are required to use shin guards at all times.  No shin guards – No play!  No protests will be accepted.  No jewelry may be worn.

Casts, splints or body braces made of a hard substance in its final form such as leather, rubber, plastic, plaster or fiberglass must be covered on all exterior surfaces with no less than ½ inch thick, high density polyurethane, or an alternate material of the same thickness and similar physical properties to protect the injury. Players may not play with these casts without the approval of the Referee.

SUBSTITUTIONS

Free substitution is allowed for all age groups. A player may be substituted on at a stoppage of the player with the permissions of the referee.

BENCHES & BALLS

Teams will setup on one side of the field and all spectators will setup on the opposite side from the teams.  Canopy tents and chairs will be provided for each team.  No spectators are permitted behind the goals.

Game balls will be provided by the tournament. The home team should be prepared to provide up to 2 additional game balls at the referees discretion. Game balls provided by teams will be at the approval of the referee.

COMPETITION FORMAT AND SCHEDULES

The tournament reserves the right to alter the game formats to enhance competition and to improve the overall quality of the Tournament.

The tournament format is set for competitive teams. Separate divisions for Premier and Select teams or Gold & Silver divisions will be used where possible. Each age division will be divided into appropriate groups by the tournament scheduling committee to best enhance fair competition for the round robin portion of the tournament. Advancement to elimination round is determined by the formula prescribed by the tournament committee, dependent on number of teams per age group and division.

For all age groups each team will be scheduled a minimum of three (3) games, with no more than 2 games on any one day where possible. Preliminary games will be played Friday, Saturday & Sunday. Playoff matches and Finals for first and second places will be played on Sunday.

​​FOUR TEAM DIVISIONS  - Will consist of one (1) group of four (4) teams.  They will play a Round Robin format within the group. Top two (2) point holders will play in the final.

FIVE TEAM DIVISIONS - Will consist of one (1) group of five (5) teams.  They will play a Round Robin format within the group. Top two (2) point holders will play in the final.

SIX TEAM DIVISIONS - Will consist of two (2) groups of three (3) teams each. They will play a cross-over format. i.e., A1 will play B1, B2 and B3, etc. The top four (4) point holders from the entire division (all 6 teams) will go to the semi-finals.  1st will play 4th, 2nd will play 3rd in the Semi Finals.

EIGHT TEAM DIVISIONS - Will consist of two (2) Groups of four (4) teams each. Each team will play the other teams in its Group for a total of three (3) preliminary round games. The winner of Group A will play the second place team in Group B in Semifinal #1, the winner of Group B will play the second place team in Group A in Semifinal #2. The Semifinal winners will meet for the Championship.

TEN TEAM DIVISIONS - Will consist of two (2) groups of three (3) and one group of four (4). Each team in bracket A and B will play a crossover, teams in bracket C will play a round robin. 1st place in bracket A/B and 2nd Place in bracket C will progress to Semi Final #1. 1st Place Flight C and 2nd Place bracket A/B will play in semifinal #2.  Winners of Semi Final #1 and #2 will meet in the final.

​Procedures for determining a winner – If elimination round matches are tied at the end of regulation time then two 5 minute overtime periods will be played. If the match is still tied at the end of both overtime periods, “Kicks From The Penalty Mark” will be used to determine the winner.

Referees – All matches will use referees certified by the Federation.

Match Delays, Suspensions, and Cancelations – The tournament director will make any rescheduling decisions as required by weather or other situations. Games will be rescheduled to a time and day that provides the least conflict for participating teams. Games will resume at the point of cancelation with all scores carrying over.

Refund Policy – No Refunds 10 days prior to the first game.

POINT SYSTEM

The following point system will be used to determine 1st in each Group and the wildcard selection during preliminary rounds:

Three (3) points for each win
One (1) point for each tie
Zero (0) points for each loss
No points are deduced for accumulated red and yellow cards.

A forfeit will be scored as a 1 - 0 game.

TIE BREAKER RULES

For divisions with wildcard teams, the wildcard teams will be the teams that do not win their bracket, with the highest point totals. In the event of a tie on point totals, the below tie breaking system will apply.

  1. Head to Head (where applicable) 
  2. Goal Differential (maximun 5 per game)
  3. Fewest goals allowed
  4. Most goals scored (maximum 5 per game)
  5. If required to determine the winner for advancement after steps 1, 2, & 3 still result in a tie, penalty kicks will be taken thirty (30) Minutes before the scheduled start of the semifinal or championship game.

If more than two teams are tied at the end of the preliminary round, the tie breaker rules listed above will be used until one team is eliminated (starting at step 2).

The remaining two teams will be compared beginning again with Step 1 of the Tie Breaker Rules (Head to Head) until 1 team is determined the winner.

MATCH AND SCORE REPORTING

Referees will turn in match results, cautions and ejections.  It is the responsibility of the coach to check standing boards for all game times, locations and results.  Team captains may confirm scores at half time and end of game with referee.

Referees will submit match results on the game card at the end each match to the referee assignor.  The referee assignor will forward game cards to the tournament headquarters.

PROTESTS AND DISPUTES

Decisions by the referees are final and may not be appealed, any decisions by the tournament director or tournament committee deciding a protest or dispute are final and may not be appealed.

All disputes for non-referee decisions are handled by the tournament director in conjunction with the judicial committee.  The judicial committee will consider and hear protest and disputes.  Appeals of misconduct reports shall be settled by the judicial committee with input from the referee assignor.

CONDUCT AND DISCIPLINE – RED AND YELLOW CARDS

Team and Spectator Conduct – Each coach is responsible for the conduct of his/her team and sideline spectators. Lack of control may result in the coach being given a yellow card caution, red card, and/or disqualification from the tournament.

Animals, alcoholic beverages, smoking and verbal abuse of anyone is NOT permitted. Other actions deemed detrimental to tournament is NOT permitted.

Ejections – Players receiving 2 yellow cards or one red card in a match will be ejected from the match and will not be allowed to play in the next match. A coach who is dismissed will be ejected from the match and upon the decision of the tournament committee may disqualify the coach or team from further tournament participation. Suspended coaches may not be located on the sidelines, must be at least 100 yards from the field and may not communicate with or coach the team in any manner; players may sit with the team but may not be in uniform.


FORFEITS

Teams not ready to play within 5 minutes of game start time will forfeit the match and the referee will record the game as a 3-0 win and the winner will be awarded THREE (3) points. A minimum of seven players is required to begin the game. Any team that forfeits a match may not be permitted to proceed in the tournament to the playoff rounds.